Saturday, June 17, 2006

Sometimes I wonder. . .or. . . A Family Dungeon

I get myself into the strangest predicaments. This time it is a family D&D campaign. For the uninitiated, D&D stands for Dungeons and Dragons. It is a fantasy role-playing game that was quite popular when James and I were in high school. Now that our own kids are teenagers and interested in fantasy & role-playing & competitive games, they have latched onto James's old game manuals and wanted to play.

James was adamant that he didn't want to make the time commitment required for creating a dungeon, but I thought it might be an opportunity for us to create a world that requires the kids to consider ideas we value. Besides, it's something Kyle wants to do, and we're looking for activities to keep him interested in coming up here. In working to convince James to DM (Take on the role of Dungeon Master/world creator), Kyle "volunteered" (with a bit of coaching) to help James with yardwork to help complete the projects that will be neglected in the process of building the world, setting up the game. He also says he'll commit to being here at least once a month for the next six months (even during band season), so that we can play the game.

So now I get to see another side of my beloved husband. . .and the diabolical laughter from behind his computer screen can make a person nervous!!! The "it's only a first-level dungeon" comments aren't terribly reassuring either.

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